Overview

MAXUS 2.0 is a comprehensive technology and esports event organized at the university to empower students in Game Development, Esports, and VR/AR/XR technologies.

The event combines hands-on technical workshops with competitive gaming sessions to provide practical exposure to the gaming industry.

Students learn Unity game development, immersive technology creation, and esports strategies while participating in structured BGMI tournaments.

MAXUS 2.0 aims to build technical, creative, and leadership skills while creating awareness about career opportunities in the gaming and immersive technology ecosystem.

Objectives of Event

  • To introduce students to the fundamentals of Game Development, Esports, and VR/AR/XR technologies in an engaging and practical way.
  • To develop technical skills in Unity, C#, game design, and immersive technology development.
  • To create awareness about career opportunities in gaming, esports, and immersive technologies.
  • To promote teamwork, leadership, creativity, and problem-solving skills through projects and esports tournaments.
  • To provide a platform for students to showcase their innovation and competitive spirit.
  • To bridge the gap between academics and industry-level practices in gaming and immersive tech.
  • To encourage innovation and interest in emerging technologies.

Convener Details

Co-ordinators:

Speaker Details:

  • Ms. Harminder kaur - Assistant professor Department of computer Science & Engineering
  • Mr. Gopal Dubey- Founder & CEO Riyalverse Technology Pvt. Ltd.